New Sprite Work
Over the last two weeks I have not gotten to much done except for setting up the base game project in Godot as well as working on a few sprites. I wanted to have some base sprites for putting into the terrain generator I am going to be working on. I also wanted to make sure that I had some basic character sprites ready to go. So, I have been working on getting a basic character sprite and the walking animations. I did not complete all the frames yet, and I am not sure I will keep these colors or hair but it was just to get started. I think in the future I may want interchangeable sprite parts for different clothes and hairstyles. Most likely I will continue working on the character sprites and terrain tiles over the next couple of weeks, but I will also be working on starting the programming in Godot. Until next time.
Character Sprite:

Dirt and Grass Tileset:

The basic 9 tiles were made in Aseprite and then I used them in Tilesetter to generate the rest as a blob tileset. I am not sure how great it will work, but it should be good enough to get me started.